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Megatokyo Forums > Dating Sims and Visual Novels > Fifteen Years Later--tokimemo?

Posted by: Wavehawk Jul 3 2009, 05:12 AM
...mainly because this fits nowhere else on these forums, and I wanted a call-out and check to see who is or was a Tokimemo fan and still out there.

Especially seeing that my Tokimemo-based webpage hasn't been updated since I moved to Australia, and Yahoo pulling the plug on Geocities makes me wonder if I should even bother waste any further time and effort on a Shiori Shrine elsewhere that most half-ass twits are going to be trolling and spamming my inbox about.

I just can't help but wonder, what with the way most Bishoujo/Renai/VN type games out there, if Tokimemo failed to continue it's popularity simply because its theme, feel, and characters no longer have any relevancy in the world of VN fans. People seem more interested in homicidal psycho imouto-types with meat cleavers, it seems.

No, I'm not going to make a silly petition to Konami to revive Tokimemo (if they lack the cohones to back Six Days in Fallujah, no way are they going to bother with a Dating sim for boys any longer). I just wanted to toss around other fans/ex-fans thoughts, gripes, whinges, etc. on the game, merchandise, and fanwork done around it such as doujinshi. Not the stuff itself; I'm asking for input on how you feel about it a decade down the track.

Posted by: Link Jul 3 2009, 10:57 AM
>if they lack the cohones to back Six Days in Fallujah, no way are they going to bother with a Dating sim for boys any longer

I doubt Konami has the drive nor care for the PC market any longer, but considering the of Love Plus, they still care about galge, I'd say. Someone has to, or else they wouldn't bother. There's also been a port or two since the original release of Tokimemo in the past few years.

Posted by: gekiganwing Jul 3 2009, 05:00 PM
A few months after giving renai games a chance, I found the H game True Love (which can be described as a simplified Tokimeki Memorial) through online auctions. For years, that was the closest experience I had to a stat-driven dating simulation. Thankfully, there are now a few more renai fans who speak English and who are willing to create their own content. In mid-2008, there was finally an all-ages Tokimemo-style dating sim in English. It's called Summer Session, and it's available at .

So yes, I'm still interested in Tokimeki Memorial. I'd still like to see a Tokimemo game in English, because I enjoy complex gameplay. Yes, I know it's still almost impossible to expect a translation... even one that uses (to use phrases from TVTropes) Woolseyisms or a Cultural Translation. At least there's some well-written English FAQs.

Posted by: OLF, i.e. Olf Le Fol Jul 3 2009, 05:30 PM
As much as I loved Tokimemo (and you, Mike-kun, above all people should know it), my answer to this question is: "Tokimemo is dead, let it rest in peace. Over-exploitation of a concept/idea/franchise isn't usually a good thing. Move on."

Posted by: Wavehawk Jul 4 2009, 12:24 AM
@Link- Galge, maybe. Not really sure how to take Love Plus since it's more akin to the Roommate series than a renai game. Maybe that's where the genre itself should be going, though.

@Olf- As I said--I'm not trying to raise petition to revive Tokimemo. I'm just trying to gather various thoughts about it. I'd go out on a limb and wager that, with the exception of someone you and I both know on the Shiori and Renai MLs, most people don't really care about it anymore, anyway.

I mean, I do, but that's my opinion. And Opinions are like...well, you know what I mean.

Posted by: tsugecchi Jul 7 2009, 10:18 AM
I still think the original Tokimemo (I got both the very first version for PCE and the Saturn Remake) is like THE classic galgame. I got the second rather recently and still are not too far into it, but it feels a bit like a rehash with less memorable characters so far.

I must say I'm somewhat surprised there never was a proper translation for any of the games. It's not too surprising that the demand for a fanpage is low in the western world with no way to even play the series for most.

Posted by: Wavehawk Jul 7 2009, 08:52 PM
QUOTE (tsugecchi @ Jul 7 2009, 04:18 PM)
It's not too surprising that the demand for a fanpage is low in the western world with no way to even play the series for most.

Hell yeah. I own the fanpage, remember? mellow.gif

Posted by: charmeddvd123 Jul 16 2009, 03:46 AM
So interesting. I like it personally and hope you'll bring us more amazing stuffs.

(Mod Edit: spambot)

Posted by: DocMui Jul 18 2009, 12:15 PM
Sorry to dredge this up, but I still enjoy Tokimeki Memorial--but its time has, sadly, passed. sad.gif

Still, there is a group out there who is translating the game in a fairly user-friendly way.

They've translated most of the text for the events, but the only girls who are entirely translated are Mio Kisaragi and Yuina Himoo. Perhaps they could use a little help? wink.gif


Posted by: Yoshio Aug 12 2009, 11:40 PM
I think Yahoo also pulled the plug on whatever page was hosting my Yoshio Saotome avatar. I wouldn't spend time updating a Tokimemo site, but you would be doing people a service if you were to archive your material someplace accessible. Every time a site goes down we lose a little bit of the game. Oh, where have you gone, Manoaplace?

Posted by: Wavehawk Aug 17 2009, 03:21 AM
Last I saw Manoa was on Gametrailers. Then, poof--like the rest of the gang who've given up trying to promote renai to Rednecks.

Posted by: gekiganwing Sep 15 2009, 05:54 PM
According to this (not necessarily worksafe) post on Canned Dogs -- -- there will be a Tokimemo 4, and it's planned for PSP. Time will tell on whether it might actually be on UMD, or whether it will be paid download only.

I didn't know about the Kimi no Soba ni translation group until now. Thank you, DocMui, for mentioning it.

Posted by: omoikane Sep 15 2009, 09:05 PM
if it's anything like love plus, i might have to buy a psp too...

Posted by: Wavehawk Sep 17 2009, 03:10 AM
Doubt it will be. The PSP doesn't have the interface of the DS. More likely it'll be a 'traditional' Tokimemo game which is both good and bad--good because it means Konami is doing something again with the title other than milking the old one to death, and bad because of lack of progress in the entire game structure/interface.

Posted by: tsugecchi Sep 24 2009, 04:48 AM
Looking at the it's really back to the roots. They're going back to the same school from the first Tokimemo with a very similar uniform and the two main heroines look a lot like Shiori and Hikari, too.

Posted by: Yoshio Sep 26 2009, 12:58 AM
I like the look. I once predicted that on the holodeck of the Enterprise they'll be playing Tokimemo 75 and the main heroine will still be a redhead. So far that prediction is on track.

Posted by: Wavehawk Sep 26 2009, 05:24 AM
Been looking at the official site.

It looks nice, but I've been having this little annoying voice in my head saying "Old man, old, old, OLD man..." all the way. All it's done is make me feel self-conscious of my age...

Posted by: Yoshio Sep 26 2009, 12:48 PM
If you click through to the merchandise, it looks like they've commissioned some new art for the earlier versions, e.g.,

Posted by: Wavehawk Sep 29 2009, 12:10 AM
I can see it now--Olf and everyone else on the forums will say this is all my fault...

Olf: "This is all Decade's fault!"

Posted by: Yoshio Oct 27 2009, 08:57 AM
Wavehawk, the stories about the closing of Geocities prompted me to pay one last visit to your shrine before it was too late. Is there a story behind the little scene you put up on the home page, or does it speak for itself?

Posted by: Wavehawk Oct 27 2009, 07:06 PM
QUOTE (Yoshio @ Oct 27 2009, 02:57 PM)
does it speak for itself?

it does.

Posted by: Yoshio Oct 27 2009, 08:31 PM
Cool! I may have been the last visitor. There was still some functionality as of this morning. But it's gone now. Good news, though: did save several versions of the*/ over the years.

Posted by: omoikane Nov 11 2009, 12:03 PM
dom shared some tidbits on twitter yesterday, i figured to post them here--

WTF? Tokimeki Memorial 4 has TECH TREES?!:

You can specialize stats in TokiMemo 4, like becoming resistant to illness or a "God of Holidays." Oddly, this makes me want the game more:

Posted by: Wavehawk Nov 12 2009, 05:43 PM
QUOTE (omoikane @ Nov 11 2009, 06:03 PM)
WTF? Tokimeki Memorial 4 has TECH TREES?!:


O-kay, this shuts up my complaints that Konami hasn't done anything really unique with the franchise of late...

Posted by: Yoshio Nov 16 2009, 03:56 AM
Just what we needed, another reason for the Shioris of the world to reject us. "I admire how you've maxed out your stats, joined my club, gotten admitted to a top university, and learned to say just the right thing whenever we talk. But your tech tree is so primitive! Cue the consolation girl!"

Posted by: Wavehawk Nov 16 2009, 04:30 AM
QUOTE (Yoshio @ Nov 16 2009, 09:56 AM)
Just what we needed, another reason for the Shioris of the world to reject us. "I admire how you've maxed out your stats, joined my club, gotten admitted to a top university, and learned to say just the right thing whenever we talk. But your tech tree is so primitive! Cue the consolation girl!"

Oh, so you've never actually won Shiori in the original game? happy.gif

Posted by: Yoshio Nov 17 2009, 11:23 PM
Oh, so you've never actually won Shiori in the original game?

Oh man, is it that obvious? I like to tell myself I was never that interested in Shiori. She reminded me of some real live girls who were friendly enough, but whom I could never figure out how to please. In the game as in life, I mostly preferred to search for the the diamonds in the rough, rather than pursue the unattainable ones.

I had an idea for a fanfic that I never got around to writing. Nozomi confides to Ayako that she has a crush on the hero, but that it's hopeless because he's always hanging out with his childhood friend Shiori. Ayako bursts out laughing. "Don't worry about Shiori -- he doesn't have a chance with her. No one does! She's a nice girl, we get along and all... but she'll only go out with someone as perfect as herself."

Posted by: OLF, i.e. Olf Le Fol Nov 18 2009, 06:29 AM
We should have a poll about who even tried going after Shiori! I know I didn't. tongue.gif
...and inside our Tokimemo circle of friends, she wasn't that popular either (you were the only one, Wave-kun).

Posted by: Wavehawk Nov 18 2009, 08:20 PM
QUOTE (OLF @ i.e. Olf Le Fol,Nov 18 2009, 12:29 PM)
...and inside our Tokimemo circle of friends, she wasn't that popular either (you were the only one, Wave-kun).

I take pride in being a wink.gif

In this knight’s world, there is a beautiful princess. He loves her, but she is so far removed from him, that he can never reach her to marry her. Assuming the actual impossibility of the marriage of the two, the knight has two choices. He can submit to resignation and rationally realize he will never have her. In this case, he will not be buoyed up by irrational false hopes, but we still weep for his unfortunate situation.

Or else, he can become a knight of faith—he can have blind trust that he will obtain the princess, based on nothing else but his own faith. This is much more difficult to achieve than the knight of infinite resignation—it goes completely against the faculties of reason. Yet he continues to trust that he will marry her and loves her based on the absurd incomprehensible belief that he will obtain her in the end.

Posted by: OLF, i.e. Olf Le Fol Nov 18 2009, 08:35 PM
I would post a few emails you sent me that proved the Knight of Faith lost his faith long ago, but they're personal letters so I shan't.

Don't tempt me, though~

Posted by: Wavehawk Nov 18 2009, 08:52 PM
QUOTE (OLF @ i.e. Olf Le Fol,Nov 19 2009, 02:35 AM)
I would post a few emails you sent me that proved the Knight of Faith lost his faith long ago, but they're personal letters so I shan't.

Don't tempt me, though~

It's an analogy, remember? I.E. why I was going for Shiori when everyone else didn't. Right now, I'm not a Knight of Faith in any way, shape or form.

...more like someone Passing-thru. 通りすがりの仮面ライダーだ.



Posted by: OLF, i.e. Olf Le Fol Nov 18 2009, 09:20 PM
Bah, if we're going sentimental, I maintain that Yuko was the better girl, with only possibly Saki and Miharu close to her, and mayhap Yuina somewhere behind because she was a Mad Scientist™. tongue.gif
Anyhow, Koala Girl > Childhood Friend + Miss Perfect. wink.gif

Posted by: Yoshio Nov 19 2009, 01:27 AM
Thanks for keeping this, possibly the last Tokimemo thread ever, alive for awhile longer. We need to find esper ranger, who kept Tokimemo groups alive on Yahoo for a long time, and invite him to put in a word for his beloved Ayako.

I have a soft spot for Yumi. When I first got the game all I had were a few vague game guides in English and my new hiragana dictionary that I barely knew how to use. But I could still win the game with Yumi. Yeah, she could be annoying, but I once had a dream that I met her again in college after she had matured a little. A girl with a bright future, she was.

I liked Yuko because in real life I am an uncool person who never dated Yuko's type. But she never held that against me in the game!

Nozomi I liked because she was different from the other girls, tall and athletic, and I found her insecurities to be charming. Also I have this great poster of her where she's sitting by the pool looking at you with a serene gaze. I really like serene gazes. I was glad that the OAV did such a nice job with her. Good to see her is still alive.

Yuina rounds out my list of favorites. She was more mature than the other girls and always thinking of the future, which is how I was in high school. And of course you only got to see half of her face. My theory is that the hidden side was burned when one of her science experiments went awry. Who wouldn't want to be the guy who brushed her hair back to look her in both eyes?

Posted by: gekiganwing Nov 23 2009, 05:21 PM
For those who are interested, Tokimemo Girl's Side 3rd Story was recently announced for the DS. Here's a worksafe link with more info:

Posted by: omoikane Dec 2 2009, 10:06 AM

so...a rpg-style battle minigame.

Posted by: omoikane Dec 2 2009, 09:49 PM
something tells me olf is interested in this

Posted by: Wavehawk Dec 3 2009, 07:21 AM
QUOTE (omoikane @ Dec 3 2009, 03:49 AM)
something tells me olf is interested in this


Posted by: OLF, i.e. Olf Le Fol Dec 3 2009, 09:38 AM
There's a yandere in TM4? Oh, wait, now I need to try it! wub.gif

Posted by: Wavehawk Dec 3 2009, 10:09 AM
QUOTE (OLF, i.e. Olf Le Fol @ Dec 3 2009, 03:38 PM)
There's a yandere in TM4? Oh, wait, now I need to try it! wub.gif

...the first person to say this is all my fault gets a flame email from me. dry.gif

Posted by: Yoshio Dec 5 2009, 02:02 AM
I found Esper Ranger, hopefully he will be joining us soon. Is anyone still in touch with Mari-chan? It really isn't a Tokimemo thread without her.

Sadly, Tokimemo was long before the age of YouTube, but our friends in China have uploaded some TM1 videos to This should take you to a list of videos where you can see the girls with different hairstyles. Are these the epilogues from the Quiz Show game?

Posted by: omoikane Dec 6 2009, 04:45 PM
side note, in love plus i unlocked one of manaka's dreams. it was lols because it took you back to a TM1-style prompt touch session w/ Manaka.

Posted by: Esper Ranger Dec 7 2009, 05:14 PM
Hi, Yoshio invited me to come in and say a few words in support of Ayako. She is such a favorite character for me that I've even had a monitor mascot of her that used to sit on my computer until the cat started getting interested in her too. The poster in my den is the colored pencil profile from the Tokimemo drama Irodori no Love Song. I've gone so far as to even friend the seiyu Masayo Kawaguchi on Facebook. My Yahoo Group dedicated to Ayako doesn't see much traffic these days but it is an archive of images of her and always open for new ones.

I have the Sega Saturn version of TM1 and I "think" I have won the game with Shiori before. Of course I have an advantage with the Japanese guide books that I pick up whenever I visit Japan (every year or two). The girl that I have never won with is Miharu. She seems to be a random win character even if I try specifically for her I always seem to end up with a girl that I never even dated. blink.gif

On a side note, I'd definitely look forward to a remake of the original Tokimemo for the DS if Konami ever announced one.

Posted by: OLF, i.e. Olf Le Fol Dec 7 2009, 05:46 PM
Oh, Esper Ranger, hi~
Is Yoshio truly trying to get us all Tokimemo folks to gather or something? smile.gif

hooi is still hanging in the RAML, if you want to contact him. For the others I think Jemmy retired from galgames and davepy dropped the hobby. Manoa, I don't think anyone has news, and same for ijuuin_kun.

Posted by: Esper Ranger Dec 7 2009, 07:19 PM
I think he is trying to gather the true believers. He remembered me and tracked me down to my studio email somehow using Google. Amazing really, but I'm glad he did or else I would have had no idea that there was a Tokimeki Memorial 4 coming out. Too bad it is for PSP.

Posted by: Wavehawk Dec 7 2009, 09:47 PM
The only reason Olf's gotten interested again was due to reports of a Yandere winnable chara in TM4...

Posted by: Yoshio Dec 8 2009, 12:11 AM
I have a Tolkienesque love of lost things, and because TM1 is all but lost over here, I am indeed trying to round up the Fellowship of Tokimemo (Fellowship of the Tree?). Also, I wish I had done more archiving during the golden age, so I am trying to make up for lost time. I have deciphered some ancient runes at and rediscovered, which has English ending translations for all the girls except Ayako and Rei.

Posted by: DocMui Dec 12 2009, 10:55 PM
Hi, all! Well, I've kept in touch with Mari-chan, but unfortunately, she's still within the grips of Final Fantasy 11. She did express interest in updating a Tokimeki Memorial wiki, but she shelved it for a while.

I've actually bought a PSP copy of TM:FWY and the guide book and gave it to a friend for a birthday gift. Unfortunately, the prospect of looking up Japanese characters had intimidated him, and as such he hasn't gotten very far in the game at all. I even gave him some printed archive translations and a link to Kimi ni Soba Ni, where they've translated a good portion of the game.

That's more than I had, and I managed to get through the game. *sigh* Kids today, no appreciation for the classics. mad.gif

Anyway, here are some TM-related links, including the translation efforts:

(The Tokimeki Memorial Fanfiction Writer's Guide, last updated in 2001, then abandoned. I haven't been able to contact the author ever since.)


Posted by: Esper Ranger Dec 13 2009, 08:08 PM
I was in contact with a member in the Cafe Tokimemo group a few years ago who wrote an interesting Tokimemo fanfic where the person playing was actually a freedom fighter from the Matrix universe with the game uploaded into the Construct (mini matrix) of one of the ships computers. The guy had to say goodbye to the girl since they had to an emergency delete of the program to free up space.

On odd mix and match idea but well written and kinda sad IMHO.

Posted by: Yoshio Dec 13 2009, 08:59 PM
DocMui, thanks for posting those links. And please tell Mari-chan that we miss her.

This may be a long shot, but is anyone else a big fan of the TM1 music? I haven't played the game itself in many years, but the music is still with me. I have the park theme (Chudah's Corner translates it as "Tree-Lined Road of Memories") on my computer at work. Sometimes I put it on endless loop to help me achieve a zen state while I finish a big project. Also, I find myself humming the autumn theme ("Footsteps on Dry Leaves") when I'm walking to work in cold weather. Yeah, I've played too much Tokimemo...

Posted by: OLF, i.e. Olf Le Fol Dec 14 2009, 07:27 AM
QUOTE (Yoshio @ Dec 14 2009, 04:59 AM)
This may be a long shot, but is anyone else a big fan of the TM1 music?
I shall take a picture of all my TM1 CDs...

Posted by: Esper Ranger Dec 14 2009, 08:47 AM
I have a couple of TM1 piano collections, several of the monthly drama and talk CDs, some character song CDs and the soundtracks for the various drama games. I guess I don't have the official TM1 soundtrack itself though. Fortunately most of these are cheap at the Book Off used manga & CD shops around the Kansai area.

Posted by: OLF, i.e. Olf Le Fol Dec 17 2009, 11:48 AM

(Girl descriptions)

Maki Hoshikawa

Birthday: 1 June
Sign: Gemini
Blood type: A
Height: 157 cm
Closest friend: Tsugimi Godou
The female lead of Tokimeki Memorial 4, Maki is a compassionate, cheerful, sincere, and honest person who can get along with everyone and likes to help people around her. Due to this characteristic of hers, she readily volunteers to become the head of the classroom and later on the student president. Her favorite hobby, besides helping people, is listening to J-pop music. Player will encounter Maki for the first time on the first day of class, as she will sit next to you. Even if you don't date her, she will still help you with a lot of things, especially with setting "special skills," which allows the player to obtain skills useful in variety of aspects.

Maki's storyline mainly involves around her wish to become a nurse and hesitation that comes with it.

Yuu Satsuki

Birthday: 14 October
Sign: Libra
Blood type: A
Height: 159 cm
Yuu Satsuki is a perfect girl who excels at everything she does. She is the student president of Kirameki high school before the position is later appointed to Maki. Due to the large load of work she is responsible for, she is very busy and seen carrying a folder all the time. She is one year older than the protagonist

Yuu bears a number of resemblances to Shiori Fujisaki, the main female lead of the first tokimeki memorial game. She often wears a head band during weekends, although she does not wear it everyday like Shiori. She also likes romantic stuff and classical music.

Like Shiori, Yuu is the hardest character to end with in Tokimeki memorial 4. To win her heart, player is required to have very high status points in every area, as well as able to gain admission to the first rate university.

Tsugumi Godou

Birthday: 2 March
Sign: Aquarius
Blood type: A
Height: 155 cm
Closest friend: Maki Hoshikawa
Tsugumi is Maki's closest friend who overly cares for Maki and is ready to do everything to protect her. She initially hates the protagonist for being friends with Maki and will continue to do so unless the player dates her to a certain point.

Tsugumi is very talented at language and literature. She is often found reading books in the school library. She belongs to Kirameki's literature club. After she graduates, she also continues her education in specialized school of language and literature. While she is academically excellent, she is very bad at sports.

Unlike conventional eye-glassed nerdy girls, Tsugumi is neither soft-spoken nor gentle. On the other hand, she is morose and sulky,ready to snap at everyone who irritates her. She is also brave, once seen trying to protect Maki from a group of thugs. Due to these characteristics, Tsugumi is considered the "tsundere" girl of Tokimeki Memorial 4.

Tsugumi's storyline is mainly about how she has to accept the fact that she and Maki have their own lives and that she could not protect Maki all the time.

Rizumi Kyouno

Birthday: 16 September
Sign: Virgo
Blood type: AB
Height: 164 cm
A genius music prodigy, Rizumi(or Rhythmy) devotes all of energy for music composition. She is seen wearing headphones all the time, which makes people afraid to talk to her. She also does not talk much at all. As a result of her personality, she does not have many friends at school.

Rizumi has excellent sense of hearing, as she can hear and distinguish every kind of sound, regardless of how far it is. Once, she even tells the protagonist the model of an airplane just by listening to its engine sound, despite the fact that the plane is so far away that the protagonist cannot even see it. Her incredible (and sometimes too good) sense of hearing is part of reasons why she has to wear headphones. She also likes quiet places as she will not have to hear and get disturbed by all kinds of sound.

Rizumi's storyline is mainly about her composition based on her high school life. Due to the fact that she does not do much at school besides spending time alone composing music, she has a hard time imagining how this piece of music will turn out. Her relationship with the protagonist helps her understand more and more what it means to be a high school student.

Kai Ryukouchi

Birthday: 14 April
Sign: Aries
Blood type: A
Height: 167 cm
The daughter of a yakuza leader and the only successor of Ryukouchi yakuza gang, Kai is brought up like a boy and has a lot of masculine characteristics. She is very good at fighting and does not hesitate to beat up anyone who annoys her. This makes her a frightening figure among the local thugs.

At school, Kai is a delinquent, hardly going to class or participating in any activities. During school, she spends most of her time taking a nap on the rooftop, chilling out at Kirameki riverside park, or going to game arcade. Despite her delinquency, Kai does surprisingly well in exams and often stays among the top of the class.

Kai's storyline is mainly about her decision to succeed Ryukouchi yakuza gang. While she is expected to do so as she is the only daughter of the gang leader, she also wants to live a life of a normal girl. Choosing the latter will definitely go against her father's will and may eventually escalate to a familial feud. The protagonist will play an important role in helping her make the decision that is best for everyone.

Itsuki Maeda

Birthday: 12 January
Sign: Capricorn
Blood type: O
Height: 153 cm
Closest friend: Miyako Okura
Itsuki is a tomboy who has passion in sports, especially soccer. She is in Kirameki girl soccer club and is the best player in the team. She is always seen dribbling a soccer ball.

Besides athletic skills, Itsuki is also good at mechanics, as it is related to her family's business

Miyako Okura

Birthday: 13 May
Sign: Taurus
Blood type: O
Height: 165 cm
Closest friend: Itsuki Maeda
Miyako is the protagonist's childhood friend and also neighbor. She is generally a cheerful, straightforward, and impatient person. She helps the protagonist with a lot of things, including waking him up in the morning, bringing him monthly allowance, and giving him information about other girls in Kirameki high school. Miyako always carries with her a bunny doll that she and the protagonist made when they were young. The bunny is a cameo from Silent Hill: Homecoming.

At the beginning of the game, Miyako's roles are more like protagonist's male friends in previous Tokimeki Memorial games. Player can ask her girls' profile and their feelings towards the player just. She is initially not datable. However, if the player asks her out for a certain number of times, she will eventually agree to date the protagonist.

Once the player starts dating Miyako, a series of events will lead her to misunderstand that the protagonist does not really care for her. As a result, she suffers psychosis and her personalities totally change. She becomes quiet, starts to dress in black, and always talks about scary things. She no longer tells the protagonist girls' information and stops bringing him monthly allowance. She also stalks the protagonist heavily, knowing when he goes out with other girls. If the protagonist dates any girl during this period, he will have to fight the evil spirit of the bunny doll. Miyako will become normal again if the player continues dating her for a while. However, even so, the player will no longer be able to ask her about girls. Also, the player will hardly be able to go home with other girls, given that he will have to fight the bunny before he could do so. Due to all mentioned, Miyako is considered the "yandere" girl of Tokimeki Memorial 4, and probably is the first one in Tokimeki Memorial series.
Miyako sounds a lovely girl and my kind of freakish pure and innocent girl. Now, I'm actually considering buying a PSP and TM4...

Posted by: Wavehawk Dec 20 2009, 05:00 AM
Miyako being both Osananajimi and Yandere and armed with that Silent Hill Bunny ...'s all Decade's fault! >(
(Bangs head on wall)

Posted by: hageshiku Dec 21 2009, 10:08 PM
not that i expected this to have a significant following on english language message boards, but the response to tokimemo 4 has been even more tepid here than i expected. especially since its on psp and if you were so inclined you wouldnt have to pay for it.

if youre at all a fan of the previous games its worth youre attention. ive completed routes for all but 2 of the characters and imho its the strongest game in the series by a long mile. the character designs are much stronger, the writing has improved, and the gameplay itself is less annoying but also deeper. they pretty much dumped everything that was annoying about the series and added features that make a lot of sense without over-complicating. the skill trees for example are great fun, but if you choose to you can ignore them entirely and still clear it with any girl.

maki and yuu are overt nods to hikari (tokimemo 2) and shiori (tokimemo 1) respectively, (ive never been a fan of either) and as far as im concerned are both huge improvements over the originals. the quality of the writing has simply improved that much, and i found neither of them annoying. this is debatable, but i honestly think this is the only tokimemo with a completely rock solid cast. im not a fan of every character, but imo none of them (voice data aside) are poorly done. even the guys are incredibly entertaining.

bottom line, i think its the definitive game in the series. definitely grab it if you have a psp. if you dont own one and youre a tokimemo fan, its worth picking one up for imho. one caveat, if you run cfw it is a bit of a hassle to obtain the voice data. its a stupid jab at legitimate owners who run cfw as theres no actual data downloaded from what i can remember, simply a lockout on the disc that requires you to login to psn. youll need your tokimemo 4 umd and a second psp with ofw to transfer the voice data over to your cfw psp. so keep in mind that if you do pirate, youll have to make due without hearing your name.

Posted by: Yoshio Dec 22 2009, 11:16 PM
Aargh, I can see now that I am destined to pay another visit to the legendary tree even though it will mean buying a PSP and, even harder, re-learning all the rudimentary Japanese-for-Tokimemo that I've forgotten. In the meantime, all I can do is look at the pretty pictures. Which bring to mind a stupid question that keeps bugging me: Why is Yuu always pictured in the old-school Tokimemo winter uniform when everyone else is wearing a jacket ensemble?

Posted by: hageshiku Dec 22 2009, 11:22 PM
yuu and aki are both one year your senior, and wear the old style uniforms because the new uniforms you see were introduced the year that you enter school.

Posted by: Esper Ranger Dec 23 2009, 11:03 AM
So is the Tokimemo Online still going?

Posted by: Wavehawk Dec 23 2009, 11:07 AM
QUOTE (Esper Ranger @ Dec 23 2009, 05:03 PM)
So is the Tokimemo Online still going?

Dead as a doornail. Been so since the Tokimemo Only Love anime ended.

Posted by: OLF, i.e. Olf Le Fol Dec 29 2009, 03:20 PM
Each girl's Ultimate Attack:

Posted by: omoikane Dec 29 2009, 04:00 PM

Posted by: Yoshio Dec 29 2009, 10:39 PM
Whoa... sort of a crossover between Tokimemo and Dungeons & Dragons. I usually keep them in different compartments of my brain without any neurons connecting them.

Posted by: Wavehawk Dec 30 2009, 05:59 AM
Vic Viper awesomeness FTW. happy.gif

Posted by: tsugecchi Dec 30 2009, 06:05 AM
Poor rappers, what did they ever do to you other than being overall annoying?

Posted by: Wavehawk Dec 30 2009, 06:40 AM
QUOTE (tsugecchi @ Dec 30 2009, 12:05 PM)
Poor rappers, what did they ever do to you other than being overall annoying?

I don't know about you, but it's not the rapper part that annoys me, it['s the "Wannabe Gangsta Hip-Hop Tough Guy" that gets to me. It hasn't happened to me (Yet), but I swear someone who tries to be in your face a'la Gangsta Rap star is going to go home after six months in a Hospital ICU ward trying to get the use of his arms back.

You know the type. The ones that try to be all tough and cool (and idiotically wear three-four layers of clothing in the dead of summer), but when you stand up to them they run like roaches.

...sorry. I've got a headache and am in one of those "Need to grab someone stupid and beat him to death" moods. I swear, that's the last time I pass the Casino to get to the movie theaters. (Casinos are very good places to find potential Darwin awardees in the thousands)

Posted by: OLF, i.e. Olf Le Fol Jan 12 2010, 06:15 AM
I don't know how much effective the following can be but, well, times have changed and it may possible now, so...
Besides, the news comes from someone I would trust on such matters, so...

Fuck it. Gonna try. Got word that someone with some pull actually mentioned TM4 in English at a meeting for the lulz. Spread the word if you can.

Below is a letter that can be sent to Konami, if you’re too busy to make your own. Edit as needed or seen fit. Please consider using a legit return address to add a sense of sincerity and authenticity to the letter. Please mail the request via post mail – email is nice, but sending it the old fashion way has a more powerful symbolic side to it. Some might see this as a waste of time, but think if it this way: for 44 cents and five minutes at the printer, we might actually succeed. If we don't? It was only 44 cents and 5 minutes at the printer... but we knew we tried. At worst, Konami sends you a thank you message and a junk flier for the next Castlevania. At best we get ourselves a Tokimeki Memorial 4 in English. Mail the letter to the following address:

Konami Digital Entertainment, Inc.
2381 Rosecrans Ave, Suite 200
El Segundo, CA 90245

Cut and paste into your text message program of choice, and select Arial or Times New Roman as the font at a size of 12. If you really want to look professional, print each page on its own sheet of paper. Be sure to sign the letter.

It's best if you only send one letter per person, but please spread the word to those who might be interested: a thousand letters from a thousand different people, is obviously better than a thousand letters from one individual. Most important of all, if Konami does release Tokimeki Memorial 4 via UMD and/or PSN in English: please stay true to your word if they stay true to theirs. One never knows when a Tokimeki Memorial 4 expansion might show up.  tongue.gif

Full Name
Your Address Line 1
Your Address Line 2

January 11, 2010

Konami Digital Entertainment, Inc.
2381 Rosecrans Ave, Suite 200
El Segundo, CA 90245

Dear Konami:

In December of 2009, the long awaited fourth entry to the critically acclaimed Tokimeki Memorial series was released for Sony PSP in Japan. The standard upon which other simulations of its kind are judged against, the Tokimeki Memorial name enjoys an august status in the gaming community, identifiable by casual and hardcore gamers alike. Yet for fifteen years the celebrated Tokimeki Memorial lineage has been systematically passed for localization and marketing onto Western shores. I ask for an end to this grievous mistake: please localize Tokimeki Memorial 4 into English.

It has been argued that media such as Tokimeki Memorial 4 are fated for inevitable failure in the Western market. Indeed Konami once tried exploring these very same waters with Brooktown High in 2007, which suffered hardships during development and dismal commercial reception. Let me refute these claims with a single statement of fact: Brooktown High is as far from Tokimeki Memorial 4, as Snake’s Revenge is to Metal Gear Solid 4: Guns of the Patriots. Unlike the disappointing and ill-fated Brooktown High, Tokimeki Memorial 4 embodies everything that brought success to the genre it helped establish (and everything the former regrettably lacked): enriching storylines, captivating characters, traditional anime artwork, commanding voice acting, strategic game play, hidden secrets, worthwhile replay value, and the even legendary Konami Code.

Despite the unfortunate situation of being devoid an English release, the entirety of Tokimeki Memorial enjoys a devout following in the West. Prior to its release, Tokimeki Memorial 4 enjoyed prominent advertising on import sites such as Play-Asia and National Console Support, with individuals going so far as requesting preorder availability of the $300 collector’s edition. Limited translations and extensive walkthroughs for various generations of the series can be found throughout the Internet, from Wikipedia to GameFAQs, requested and compiled by passionate supporters. Thus it comes as no surprise that repeated inquiries for localization are periodically posted on forums that specialize in such activity, the popular Atlus and NIS America among them.

Were Tokimeki Memorial 4 to see Western shores, there is compelling reason to believe the slumbering market Konami unsuccessfully extended a hand to find with Brooktown High would awaken and reciprocate with eagerness. Furthermore the depth and diversity of game mechanics in Tokimeki Memorial 4 would open doors to those unfamiliar with the series, owing from groundbreaking qualities that continue to earn praise and commanding reviews in Japan. With adequate advertising and enthusiastic community driven word of mouth, even exclusive distribution through the PlayStation Store would see positive turnout. Retaining the Japanese voice acting to expedite delivery and lower production costs could serve as a selling point towards those supportive of localizations maintaining an untainted presentation.

Konami is admired and respected for its bravery and innovation in digital entertainment. I encourage Konami to honor an iconic franchise to pioneer a market that remains untapped in North America, Europe, and Australia, thereby proving what many already know to be true: that the Western market is ready for a Tokimeki Memorial.


Full Name,
Guaranteed Purchaser of Tokimeki Memorial 4 in English

Posted by: Wavehawk Jan 12 2010, 09:15 PM
I don't have a PSP and have no plans.

Posted by: Firefly00 Jan 13 2010, 12:19 AM
"That is not dead which can eternal lie,
And with strange aeons even death may die."

Considering the titles which've been grabbing gamer attention of late (some worthier than others), it pleases me to hear that this family of games - proof that Konami isn't solely about Metal Gear and Contra, as fun as those games can get - has not yet slipped into the good night. Good on you Olf for digging up that letter, seeing that I've been toying with picking up a PSP now that they (along with Ace Combat X, Killzone: Liberation, and the Metal Gear Ac!d titles are reasonably priced).
Now, if Konami and Namco could work something out so that we can see this young lady...

user posted image the focus of a color scheme for this airborne menace (the CFA-44 'Nosferatu' of Ace Combat 6 infamy...

user posted image

Such a color scheme for its Ace Combat X counterpart, the Fenrir...

user posted image

...would be the proverbial icing on the cake.
It's unfortunate that the images are rather large; a shame that this forum's code doesn't include AnimeSuki's take on spoiler tags.

Posted by: Wavehawk Jan 13 2010, 07:03 AM
Well, Konami had Air Force delta Storm. I wouldn't put it past them to introduce a new flight-sim-ish game, but with Tokimemo (and Metal Gear!) character itasha patterns on their planes...

Posted by: gekiganwing Jan 15 2010, 07:57 PM
Tokimemo Girls Side news: there is a very recent translation project for the DS version of the first TMGS game, "Plus" edition. It appears to be making quite a bit of progress. Here is a relevant link:

I'm aware that various groups have attempted, and failed, to create translations of Tokimeki Memorial for Super Famicom. Time will tell if the group follows through on its promise. As of this writing, there is talk of a test patch in just a few days.

Unfortunately, by choosing to translate the DS edition, that means there won't be any way to play a legit copy of TMGS. So if it makes progress, fans would be wise to import an authentic cartridge.

Posted by: OLF, i.e. Olf Le Fol Jan 25 2010, 05:09 AM
Hardly worth posting but I mentioned it so I guess I may as well show my Tokimemo CD collection, even if I only have a couple... and a few Hibikino Watchers issues as well.

user posted image

The obi reflected light on some, so you cannot see them clearly so I took two pictures of the above:

user posted image user posted image

There. Between the three pictures, you should be able to determine each CD.

Posted by: Wavehawk Jan 25 2010, 05:31 AM
QUOTE (OLF, i.e. Olf Le Fol @ Jan 25 2010, 11:09 AM)
even if I only have a couple...

(Violently Bangs Head On Steel Post 'Til He DIES)

Posted by: OLF, i.e. Olf Le Fol Jan 25 2010, 07:05 AM
QUOTE (Wavehawk @ Jan 25 2010, 01:31 PM)
(Violently Bangs Head On Steel Post 'Til He DIES)
Well, my bad: I never was much into drama or radio CDs so I never bought any, preventing me from owning many CDs. sad.gif

Posted by: Wavehawk Jan 25 2010, 07:22 AM
OLF! That's STILL hoards more than the Tokimemo CDs I bought!

I recall having 2 of the 3 Shiori CDs, and one Miharu CD. The only other one was the Game OST collection which I luckily got when the anime shop owner in the PHilippines was about to throw out because it wasn't selling like their Dragonball Z music CDs...

Posted by: OLF, i.e. Olf Le Fol Feb 2 2010, 07:14 AM
Narg made a whole dedicated to how to campaign in order to hope that Konami releases Tokimemo4 in English!

Posted by: Mari-chan Feb 9 2010, 10:49 AM
ohmy.gif wow, i'm so flattered!

But eeh... you can thank Rosa-tan (my old computer) for CATCHING ON FIRE so I can't play FFXI until my torrent of the client is finished after I replaced all her guts... (eeh it's legal, I already have a real copy of the game and need a subscription to play anyways.)

I did manage to acquire a PSP... but I still don't have TM4 yet. Heck, I still need to get the DS versions of TMGS 1 & 2.... and 1+

So... I got so bored waiting for this thing to finish downloading that I started working on a little project.


P.S. Olf, gimme Hibikino Watcher #2! That's the only one I haven't been able to get...

(man i need to dig out my Habataki Watcher magazines... and i'm soooo far behind on my collection ; ; )

Posted by: Yoshio Feb 13 2010, 01:20 PM
Mari-chan, thanks for coming! It wouldn't be a Tokimemo thread without you. Did you manage to get every single ending?

Posted by: Lufia Feb 25 2010, 02:47 PM
Oh, it's been a long time since I used this account. I'm glad this thread exists. Thanks for the links to the translation projects!

Lately, I've been playing Tokimeki Memorial 2 on the PSP, downloaded from the Playstation Network. I have both Tokimemo 2 and the append disc downloaded, but I can't seem to load files from the append disc memory card to the Tokimemo 2 memory card. Does anyone know how to do this on a PSP? I'd really love to play a Miho/Maho game with EVS, that's been my dream for about 10 years now.

Also, this might be some help to those who are playing on the PSP: To access the R2 button (so you can move the cursor manually to call for Maeka), hold the control stick to the left, hold down the R button, and use the arrow keys to move the cursor manually.

Posted by: zero_kanipan Mar 5 2010, 05:13 AM
wouldnt say im a fan of the series, but i have played the first two games a few times and enjoyed it. heck im using it as a reference for a flash dating game im planning to make. anyway, i need to go back and play it again as ive only gotten just a handful of the girls (the arts and science girl from TM1 and Kotoko from TM2). also i think i managed to get Shiori, but by using some cheat for stats XD

Posted by: OLF, i.e. Olf Le Fol Mar 5 2010, 08:08 AM
Could you make some efforts and write in correct English?

Posted by: Wavehawk Mar 5 2010, 08:57 AM
QUOTE (OLF, i.e. Olf Le Fol @ Mar 5 2010, 02:08 PM)
Could you make some efforts and write in correct English?

Olf, Zero and I are from the Philippines.

We don't speak English, we speak American. tongue.gif

Posted by: burnout02 Mar 26 2010, 03:40 AM
Finished Miyako's route in TM4.

That was...disturbing as all hell. GODDAMN BUNNY.

So, since when did Tokimeki Memorial start taking place in Silent Hill? Are we going to see a survival-horror spin-off, with the protagonists of the past games being menaced by Pyramid Head?

-Seriously, though, the voice was actually quite disquieting...Especially when you consider that it's your childhood friend that has apparently gone crazy. I thought I was doing something wrong, at first~

Posted by: OLF, i.e. Olf Le Fol Mar 26 2010, 04:02 PM
I guess it means you're not into yandere, are you? OTOH, mayhap such a character doesn't fit the Tokimemo world of yore, but one has to adapt to his time, hasn't one?

Posted by: burnout02 Mar 26 2010, 07:55 PM
Mmmm, I guess so. I just felt it was...kind of abrupt. (I loved her introduction, though.) After all, I never saw it coming. 0_0

I like the new interface. This is, graphics and system-wise, a massive improvement over 3, which I gave up on after the first month. Here, though...The bunny *never goes away*. Even after Miyako wasn't in yandere mode any longer, when I offered to walk home with Maki~

...Well...*shudder*. Guess that's one way to lock you onto one girl's path.

The skill that identifies and prevents bombs is *very* useful, especially when you're not too good at Japanese, like me.

The new RPG battles are hilarious. I love how the gamer girl inputs the KONAMI CODE. "Ah, it's the Vic Viper! Thank you, Vic Viper- I'll never forget you~" Not to mention it actually seems to be part of the game, now, instead of being tacked-on...And you get bonuses, too! (Chugging milk tea~)

Kai's John-Woo twin pistols attack- Complete with doves- made me laugh.

So far, after completing Miyako's route in the first playthrough, I like- In no particular order- Maki, Kai, Rizumi (The headphones girl) and Fuu-chan~ I'm fairly sure I haven't met some of the cast, but it's all good. -_^

Posted by: flowerthief Mar 29 2010, 05:55 AM
Btw, I know there have been multiple attempts to fan-translate the original Tokimemo. Why did all those efforts fail? What was the hangup in each case?

Are there any attempts to translate it underway now?

How about other games in the series? I'm aware of the DS Girl's Side project.

Posted by: gekiganwing Jul 16 2010, 08:44 PM
QUOTE (flowerthief @ Mar 29 2010, 05:55 AM)
Btw, I know there have been multiple attempts to fan-translate the original Tokimemo. Why did all those efforts fail? What was the hangup in each case?

Are there any attempts to translate it underway now?

How about other games in the series? I'm aware of the DS Girl's Side project.

I apologize for the delayed reply, Flowerthief. I should've followed this thread a bit more...

To be honest, I posted now because a partial fan translation for TMGS First Love Plus (DS) has been released to the public. I'm a bit worried about my budget lately, but if I find the game enjoyable, then I will make sure to import the original cart as soon as I can.

I remember about two attempts to translate Tokimemo 1 for Super Famicom, and both died quietly. One of them managed to translate the opening screens and nothing else. I'm not entirely sure why this happened. But I'd chalk up their failure to the tendencies of fan projects -- for everything that gets finished, there's probably ten more things which never get done. (In the world of fanfiction, this is known as "dead fic.")

In the time since you asked, two more new things have happened...

1 - There was a classified ad on another site -- which I won't name -- looking for people to help translate the Playstation game Tokimeki Memorial Forever with You. According to an article on Hardcore Gaming 101, the PS1 version has voiced dialogue and better graphics. I don't know if this project will get anywhere.

2 - There's been talk (again, on another forum which I won't name) about translating the DS version of TMGS2, and the third TMGS game. No promises yet...

If nothing else, there's always the FAQs in English.

Posted by: gekiganwing May 30 2011, 06:33 AM
This thread ended quietly last year. I decided to post again, since 1) it's Memorial Day, so talking about Tokimemo makes sense in a weird, non-sequitur way... and 2) there's been news in the months since the last message. The news is that the fan translations of the first two Tokimemo Girl's Side DS games are both done. (Unfortunately, neither English patch will work with a legit import cartridge...)

To celebrate this landmark in fandom, I will take time today to build the main character girl's stats, so that she gets a best friend ending with one of the other girls. Now as for other people on the forums, are you doing anything to celebrate this Tokimeki Memorial Day?

Posted by: OLF, i.e. Olf Le Fol May 30 2011, 06:59 AM
QUOTE (gekiganwing @ May 30 2011, 02:33 PM)
To celebrate this landmark in fandom, I will take time today to build the main character girl's stats, so that she gets a best friend ending with one of the other girls. Now as for other people on the forums, are you doing anything to celebrate this Tokimeki Memorial Day?
I guess I could print a picture of Shiori and burn it? tongue.gif
Or give it to be eaten by wild koalas if I had some at hand? wink.gif

Posted by: Wavehawk May 31 2011, 04:06 AM
QUOTE (OLF, i.e. Olf Le Fol @ May 30 2011, 12:59 PM)
I guess I could print a picture of Shiori and burn it? tongue.gif
Or give it to be eaten by wild koalas if I had some at hand? wink.gif

<<--(Lives in a place where there are Wild Koalas)

Posted by: OLF, i.e. Olf Le Fol May 31 2011, 07:01 AM
QUOTE (Wavehawk @ May 31 2011, 12:06 PM)
<<--(Lives in a place where there are Wild Koalas)
Too bad you're into Shiori and not poor Miharu then! With that many koalas at hand, you'd be able to build perfect Miharu traps!

Posted by: Wavehawk Jun 1 2011, 07:50 AM
No, I'm too busy upskilling the little Drop Bears to annoy the hell out of Yuina. You know me...happy.gif

Posted by: Wavehawk Dec 13 2013, 11:40 PM
I had this weird dream. It had Miyako in it.

Just woke up had a freakign weird dream Charlotte was in it plus this cute yandere girl named Miyako from Tokimeki Memorial 4 involving a part wherein I use a sonic screwdriver and steal Rafale Revive's pilebunker thingamabobby and attach it to Gurren Laggan's drillrhesostat and have the entire thing materialize in midair to drill a holde into an alien void ship filled with blue-suited potatohead aliens with laser wands trying to invade multiple universes at once and you have the girls blaming me even though it wasnt my fault i just supply the tools to everything no that big crater in the backyard had nothign to do with me and oh my god this is why i should never drink vodka plus energy drinks before I go to bed


Olf, you wouldn't have had anything to do with that, did you? dry.gif

Friendship dies and true love lies
Night will fall and the dark will rise
When a good man goes to war

Posted by: Yoshio Aug 13 2016, 05:07 PM
I feel like Mark Watney in the Martian digging up the old Mars lander. Hey, the forum still works! This is the only place I know to mention these thoughts.

I recently came across a reference to Suzune Misaki's big scene in TM Drama Series No. 2, Irodori No Love Song. I never played any of the drama series. But playthroughs are online now.

Here it is on Here is a useful summary and English from 2001. (My thanks to that website for keeping those ancient forum posts!)

I love everything about this scene. The writing, the art, the voice acting. The way it makes you think about all the people you must have hurt without even realizing it.

Posted by: Wavehawk Aug 14 2016, 12:03 AM
I'm actually being evil right now.

A large number of Metal Gear Solid fans are whining and crying about MGS3 beign turned into a Pachinko game. All I could tell them was "Now you @$#(# know how I felt when Konami made Tokimemo Pachinko."

Quite frankly I wouldn't be surprised if Konami spends the rest of it's operating time sitting on their franchises and making Pachinko games out of them while suing the pants off of anyone trying to revive them.

Posted by: Yoshio Aug 16 2016, 08:18 PM
Can you enter the Konami code into a pachinko machine? Remember the walking Konami logo? Seeing that was how I knew my emulator was finally working.

Another link that is new-ish from the last time this this forum was active: This person posted a very detailed with lots of pics, translations and cultural notes. I really wish this information had been available to me back in the day. I forgot how hard the game was! I had no clue about how to win the mini-games and fights. Also, I forgot how mean you have to be to the girls you're not chasing. Poor Megumi!

Posted by: Wavehawk Aug 19 2016, 06:16 PM
QUOTE (Wavehawk @ Aug 14 2016, 06:03 AM)
Quite frankly I wouldn't be surprised if Konami spends the rest of it's operating time sitting on their franchises and making Pachinko games out of them while suing the pants off of anyone trying to revive them.


...If the Konamiexecs then think: "Hey, that's a GREAT Idea! Let's revive Tokimemo, Zoen of the Enders, Love Plus, and put Zombies in it! That'll make them LOVED by our fans!"

mad.gif mad.gif mad.gif mad.gif mad.gif

Posted by: gekiganwing Nov 12 2016, 01:29 PM
The last time I posted in this thread was 2011. Now, all three Girl's Side games have full fan translations.

I still enjoy some translated games and console titles. However, I get the impression that I'm one of only a few remaining OJLVN and OJLVG (original Japanese language visual novel / video game) fans. There is an increasing number of stat-driven romance games written in English, mostly for PC, with a few on mobile devices.

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